2016년 8월 30일 화요일

1)About BitmapWorld


Before starting, Let’s see what is BitmapWorld.
BitmapWorld is Story that (easy to drawing) green Box Friend Bit going to save the world by battle against various people.



First of all, I’ll describe about BitmapWorld Combat System design.



BitmapWorld is 2dActionGame based on 1 vs 1 battle.
In BitmapWorld, Fightable character is called as ActionFighter(AF).
This AF fight with some roles.

  • There is no jump! They only move left or right. Simple.
  • AF can overlap each other.
  • AF have ACTIONMAP that have 6 skills in each direction. And you can use skill by drag mouse to specific distance and angle.
  • Main attack that can stun target have 3 direction of attack – high, mid, low. And it can be block by matching direction blocking skill.
  • Main attack must have ready phase.
  • Attack direction, charge time, defense directions are showed to everyone.
  • Some skills can move automatic.
  • Some skills can spawn object.

  • AF have Hp and Stamina.
  • AF’s towardDirection can be changed by some input and AF looks at target, can know target’s Hp and Stamina.
  • Surly Hp decrease when taken damage and become 0, die. If take damage when low stamina, more Hp decrease.
  • If AF do some action, stamina decrease and stamina recover when no action.
  • Take damage cause stamina decrease also. If AF’s stamina become 0 by taking damage, cause knockback

// It look like complicate! Well, play BitmapWorld! You can know approximately. Maybe?


I think this is enough design to make CombatSystem.
Next, I’ll post How create that roles step by step.

p.s in fact, It’s first time I summary BitmapWorld. I don’t know I do well. Asdfadfs
p.s.2 truly, yesterday is first time, I posting. @_@ don’t I do some critical and terrible mistake??

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